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Author: neau <neau@web>
Date: Wed, 22 Jun 2022 16:22:03 +0200
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## Techniques
-[[Bitstream Copying]]: is more commonly known as "backing up your data," and refers to the process of making an exact duplicate of a digital object.
+[[Migration]]: Periodically convert data to the next-generation formats.
+
+[[Emulation]]: Mimicking the behavior of older hardware with software, tricking old programs into thinking they are running on their original platforms.
+
+[[Encapsulation]]: Encase digital data in physical and software wrappers, showing future users how to reconstruct them.
-[[Migration]]: to copy digital information from one long-term storage medium to another of the same type, with no change whatsoever in the bitstream. Migration theoretically goes beyond addressing viability by including the conversion of data to avoid obsolescence not only of the physical storage medium, but of the encoding and format of the data.
+[[Universal Virtual Computer]]: Archive paper copies of specifications for a simple, software-defined decoding machine; save all data in a format readable by the machine.
+
+## Useful Concepts
+
+[[Bitstream Copying]]: is more commonly known as "backing up your data," and refers to the process of making an exact duplicate of a digital object.
[[Persistent Media]]: a medium like a gold disk, may reduce the need for refreshing, and help diminish losses from media deterioration, as do careful handling, controlled temperature and humidity, and proper storage.
@@ -17,9 +25,3 @@
[[Normalization]]: is a formalized implementation of reliance on standards. Within an archival repository, all digital objects of a particular type (e.g., color images, structured text) are converted into a single chosen file format that is thought to embody the best overall compromise amongst characteristics such as functionality, longevity, and preservability.
[[Canonicalization]]: is a technique designed to allow determination of whether the essential characteristics of a document have remained intact through a conversion from one format to another.
-
-[[Emulation]]: combines software and hardware to reproduce in all essential characteristics the performance of another computer of a different design, allowing programs or media designed for a particular environment to operate in a different, usually newer environment. Emulation requires the creation of emulators, programs that translate code and instructions from one computing environment so it can be properly executed in another.
-
-[[Encapsulation]]: may be seen as a technique of grouping together a digital object and metadata necessary to provide access to that object. Ostensibly, the grouping process lessens the likelihood that any critical component necessary to decode and render a digital object will be lost. Appropriate types of metadata to encapsulate with a digital object include reference, representation, provenance, fixity and context information. Encapsulation is considered a key element of emulation.
-
-[[Universal Virtual Computer]]: is a form of emulation. It requires the development of "a computer program independent of any existing hardware or software that could simulate the basic architecture of every computer since the beginning, including memory, a sequence of registers, and rules for how to move information among them. Users could create and save digital files using the application software of their choice, but all files would also be backed up in a way that could be read by the universal computer. To read the file in the future would require only a single emulation layer—between the universal virtual computer and the computer of that time."