permacomputing

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demoscene.mdwn (963B)


      1 Demoscene
      2 =========
      3 
      4 The **demoscene** is a computer art subculture that creates programmed
      5 audiovisual art in all kinds of programmable devices, often within very
      6 tight constraints. Aspects of the demoscene that may be relevant to
      7 permacomputing include:
      8 
      9   * [[Media minimization]].
     10   * Small and optimized program code where [[bloat]] and superfluous
     11     [[dependencies|dependency]] are shunned.
     12   * The use of limitations and peculiar hardware characteristics as creative
     13     inspiration.
     14   * The relationship to old technology. New and old platforms coexist, with
     15     old platforms having been supported as a continuous tradition rather
     16     than having been [[rediscovered|retro]]. New things are constantly
     17     discovered even on classic platforms.
     18   * It is an example of a pre-[[siliconization]] subculture that still holds
     19     on some of the pre-siliconization values.
     20 
     21 See also:
     22 
     23   * [[Commodore 64]]
     24   * [[Amiga]]
     25   * [[ZX Spectrum]]
     26   * [[pixel art]]