permacomputing

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characteristics.mdwn (2571B)


      1 Computational systems today
      2 ---------------------------
      3 
      4 If the information and communications technology (ICT) industry was purposefully
      5 following a harmful agenda, these would probably be their design principles:
      6 
      7 * disregard for life
      8 * disregard for the chips
      9 * more is better
     10 * assume limitless resources
     11 * keep it controlled
     12 * outsource the problem
     13 * amplify ignorance
     14 * obfuscate everything
     15 * destroy communities
     16 * achieve monopoly
     17 
     18 While the industry is rarely discussed in this way, there are countless
     19 well-documented proofs that the dominant computational cultural paradigm greatly accelerates harm.
     20 
     21 The characteristics of such systems are:
     22 
     23 * **inaccessible:** [[greenwashing]], [[Californian ideology]], [[otherness]],
     24   [[pseudosimplicity]]
     25 * **incompatible:** vendor lock-in, proprietary
     26 * **inefficient:** [[bloat]], [[maximalism]], [[cryptocurrency]],
     27   [[calculation factory]], [[cornucopianism]]
     28 * **rigid:** [[monoculture]], [[siliconization]]
     29 * **failing:** [[silver bullet]], [[planned obsolescence]], [[wishcycling]],
     30   [[software rot]]
     31 * **extractivist:** attention economy, capitalism, [[Big Tech]], neoliberalism
     32 
     33 
     34 Permacomputing systems
     35 ----------------------
     36 
     37 The design [[principles]] of permacomputing systems are:
     38 
     39   * Hope for the Best, Prepare for the Worst
     40   * Care for All Hardware — Especially the Chips
     41   * Observe First
     42   * Not Doing
     43   * Expose the Seams
     44   * Consider Carefully the Interaction Between Simplicity, Complexity and Scale
     45   * Keep It Flexible
     46   * Build on Solid Ground
     47   * (Almost) Everything has a place
     48   * Integrate Biological and Renewable Resources
     49 
     50 The characteristics of such systems are:
     51 
     52 * **accessible**: well documented and adaptable to an individual's needs.
     53 * **compatible**: works on a variety of architectures.
     54 * **efficient**: uses as little resources (power, memory, etc) as possible ([[minimization]]).
     55 * **flexible**: modular, portable, adapts to various use-cases.
     56 * **resilient**: repairable, [[offline-first|offline first]], low-maintenance, designed for disassembly, [[planned for longevity|planned longevity]], [[maximized lifespan|lifespan maximization]], descent-friendly or [[designed for descent|design for descent]]
     57 
     58 Some additional concerns are of indirect interest because they impose costs on the entire end-to-end process of software creation:
     59 
     60 * it's [[bootstrapped|bootstrapping]] from machine code without circular reasoning (bootstrappable builds)
     61 * it's obvious what source code went into it (reproducible builds)
     62 * it's easy to audit its source code, including all dependencies
     63